Closed Kiroto closed 4 months ago
Solves Hookshot hovering (#25) (Sorry Zelda Adventure speedrunner) by removing the hookshot entities and their references on player spawn.
Partially fixes breaking on relog (now a graphical glitch only) (#26) by checking the world of the existing entity before firing.
Solves Hookshot hovering (#25) (Sorry Zelda Adventure speedrunner) by removing the hookshot entities and their references on player spawn.
Partially fixes breaking on relog (now a graphical glitch only) (#26) by checking the world of the existing entity before firing.