This may be a user error issue, but I don't think it's possible to have active text show/hide based on the hidden status of an entity?
For example, this bear is hidden
It'd be nice if there was an expression to only show the active effects if the entity isn't hidden. This isn't an issue for players, only for the GM.
This may be a user error issue, but I don't think it's possible to have active text show/hide based on the hidden status of an entity?
For example, this bear is hidden
It'd be nice if there was an expression to only show the active effects if the entity isn't hidden. This isn't an issue for players, only for the GM.