Aedif / TokenVariants

GNU General Public License v3.0
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[conflict] Token Magic FX #62

Closed RavenknightDM closed 2 years ago

RavenknightDM commented 2 years ago

Hiya, as always, a great big thanks for this wonderful mod.

This isn't so much a bug as a mod-conflict so I'm not sure if you're interested or not but here goes.

Now, I've noticed that since the last update any tokens with active Token Magic FX effects on them will have the effect turned off every time I load scene. The effect can be re-applied without error and if I use Variant Token Art to change the look of the token the effect will reappear. It's a bit of a mess to mess with all the tokens on a scene though since I tend to use a lot of shadows. :)

Thanks /Ravenknight

When loading the scene. Albert has no shadow. Albert 1

Upon switching token art. Albert's shadow reappears. Albert 2

When returning to the original token art. The shadow remains. Albert 3

Aedif commented 2 years ago

This actually helped me identify a bigger issue with the new functionality that I recently added. I got a fix for this which I'll include in the next update.

Aedif commented 2 years ago

The fix should be present in the new release 1.36.1

Note that this will fix the issue you described, however the functionality to display separate images to different players for the same token will cause the FX to fail if you use it. It could be resolved if Token Magic FX provided an API to "restart/reload" the applied filters but it does not appear to.

RavenknightDM commented 2 years ago

The fix works great for us. Thanks a lot. :)