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Aegistus
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Midgard-Madness
Inspired by all the hours I've spent playing Valheim. Explore different biomes, fight diverse enemies, and defeat all the bosses to become the champion of Midgard!
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Profile Game Performance
#205
Aegistus
opened
2 years ago
0
Fix Floating Fulings in Meadows
#204
Aegistus
opened
3 years ago
0
Play Test Meadows Biome
#203
Aegistus
opened
3 years ago
0
Add New Enemies to Meadows Biome
#202
Aegistus
closed
3 years ago
0
Add Fire Damage Effect
#201
Aegistus
opened
3 years ago
0
Add Fireball Sound Effects
#200
Aegistus
closed
3 years ago
0
Add Casting Sound Effects
#199
Aegistus
closed
3 years ago
0
Add Magic Staff Animator
#198
Aegistus
closed
3 years ago
0
Add Warlock Staff
#197
Aegistus
closed
3 years ago
0
Add Damage Types
#196
Aegistus
opened
3 years ago
0
Add Fuling Warlock NPC Enemy
#195
Aegistus
closed
3 years ago
0
Decrease Jump Height
#194
Aegistus
closed
3 years ago
0
Re-Implement Attack and Move Speed Modifiers
#193
Aegistus
closed
3 years ago
0
Add Editable Variables For NPC Dodge/Block Chances
#192
Aegistus
closed
3 years ago
0
Add NPC Taunt State
#191
Aegistus
opened
3 years ago
0
Add NPC Taunt Animations
#190
Aegistus
closed
3 years ago
1
Make Orc Chieftain Weapon
#189
Aegistus
closed
3 years ago
0
Add Orc Chieftain Boss
#188
Aegistus
closed
3 years ago
0
Add "Debug Log" Toggle for Agent Debug Statements
#187
Aegistus
opened
3 years ago
1
Add Backwards Dodge
#186
Aegistus
closed
3 years ago
0
Make Dodges Cost Stamina
#185
Aegistus
closed
3 years ago
0
Make Dodges Move Agents Further
#184
Aegistus
closed
3 years ago
0
Add AI Dodging and Strafing During Combat
#183
Aegistus
closed
3 years ago
0
Switch Unarmed Strafing Animation With a Running Strafe Animation
#182
Aegistus
closed
3 years ago
0
Add Footstep Events to Strafing Animations
#181
Aegistus
closed
3 years ago
0
Add Agent Strafing
#180
Aegistus
closed
3 years ago
0
Add Ranged Weapon Charge Up Time
#179
Aegistus
opened
3 years ago
0
Add Dodge Animation
#178
Aegistus
closed
3 years ago
0
Add Dodge Agent State
#177
Aegistus
closed
3 years ago
0
Refactoring
#176
Aegistus
closed
3 years ago
0
Add Ranged Weapon Ammo
#175
Aegistus
closed
3 years ago
1
Add More Idle Animations
#174
Aegistus
closed
3 years ago
0
Make Blocking Only Block Attacks From the Front
#173
Aegistus
closed
3 years ago
0
Refactor Blocking Cooldown
#172
Aegistus
opened
3 years ago
0
Add Stagger/Impact State When Hit
#171
Aegistus
closed
3 years ago
0
Make Blocks Only Cost Stamina When Hits are Blocked
#170
Aegistus
opened
3 years ago
0
Re-Add Directional Attacks
#169
Aegistus
opened
3 years ago
0
Refactor Blocking
#168
Aegistus
closed
3 years ago
0
Fix Agents Not Being Grounded When Going Down Ramps
#167
Aegistus
closed
3 years ago
0
Make Footsteps Into Positional Audio Sources
#166
Aegistus
closed
3 years ago
1
Make Sounds Into Scriptable Objects
#165
Aegistus
opened
3 years ago
0
Refactor NPC Controller
#164
Aegistus
closed
3 years ago
0
Animations Getting Stuck When Unequipping
#163
Aegistus
closed
3 years ago
0
Make Enemies Rotate Towards Player When On Attack Cooldown
#162
Aegistus
closed
3 years ago
0
Make Enemies Attack Once Arriving Within Range of Player
#161
Aegistus
closed
3 years ago
0
Move Agent Audio To Separate Script
#160
Aegistus
closed
3 years ago
0
Make Animations Apply Root Motion to Parent Object
#159
Aegistus
closed
3 years ago
0
Separate Agent State Machine and Movement
#158
Aegistus
closed
3 years ago
0
Reorganize Animator Controller With No Transitions
#157
Aegistus
closed
3 years ago
0
Move All Animation Scripting into Separate Class
#156
Aegistus
closed
3 years ago
0
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