Script should contain IncreaseSpeed(), DecreaseSpeed(), Turn() methods. Ships will have three speed modes: Anchored, Half Sail, and Full Sail. Increases and Decreases to speed simply change this mode.
Use a simple primitive shape for the model. The script will be attached to the "Ship" gameobject
GameObject Hierarchy:
Script name: ShipMovement
Script should contain IncreaseSpeed(), DecreaseSpeed(), Turn() methods. Ships will have three speed modes: Anchored, Half Sail, and Full Sail. Increases and Decreases to speed simply change this mode.
Use a simple primitive shape for the model. The script will be attached to the "Ship" gameobject GameObject Hierarchy: