Aelto / tw3-random-encounters-reworked

Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions
https://aelto.github.io/tw3-random-encounters-reworked
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PL strings v2.9 #113

Closed SpontanCombust closed 2 years ago

Aelto commented 2 years ago

Thank you for the translation! ♥

Aelto commented 2 years ago

I had pending change i just pushed to the csv if you're interested. I added a line at the end and replaced the key rer_arachnophobia_mode with option_rer_arachnophobia_mode. If you wish to be future proof you can update it right now.

If you don't want then i'll merge right away!

SpontanCombust commented 2 years ago

Yeah, don't merge yet. I'll do the change later today.

Aelto commented 2 years ago

Thanks for taking the time to update the CSV again, i'll merge it now!