Aelto / tw3-random-encounters-reworked

Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions
https://aelto.github.io/tw3-random-encounters-reworked
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No music #166

Closed DOOMOlivera closed 1 year ago

DOOMOlivera commented 1 year ago

When I start playing (don't know if loading saves does this too) there is no music at all. Not even in combats. I have to wait 20 minutes or so, or go to a quest that triggers a specific music for it to start playing music.

Aelto commented 1 year ago

This is quite a unique bug, the mod doesn't really edit sounds so i wonder if it related at all. I'll look into it but no promises!

DOOMOlivera commented 1 year ago

It could also be the game itself, I've heared that some people had this issue too, I think it has been fixed now, I just had to keep playing more, but it could come back

DOOMOlivera commented 1 year ago

Yeah, pretty sure it was a vanilla glitch