Aelto / tw3-random-encounters-reworked

Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions
https://aelto.github.io/tw3-random-encounters-reworked
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[BUG] Cursor staying visible after dialog choices #199

Open Aelto opened 1 year ago

Aelto commented 1 year ago
DonAlem commented 7 months ago

Hello Aelto,

I found that mod : https://www.nexusmods.com/witcher3/mods/8859?tab=description and tested it, it makes the cursor not visible in dialog menu choice, so basicly now i don't see the cursor when am done with the dialog choices on RER, maybe you can see if you can integrate that partially for your RER mod dialog choice to avoid that bug, or maybe you can find some useful details in the script that could help you fix the cursor issue for RER.

Cheers