Aelto / tw3-random-encounters-reworked

Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions
https://aelto.github.io/tw3-random-encounters-reworked
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Detect abnormal level changes #214

Closed Aelto closed 1 year ago

Aelto commented 1 year ago

The mod switches to using playtime instead of levels for EE players. Do the same for players who may be using mods that dynamically change their levels up and down.

Using facts, the mod should regularly search for hints the player is using such mods. For example