Aelto / tw3-random-encounters-reworked

Add randomly generated monster contracts, bounties, ambushes and hunts to the game. Dynamically change the vanilla spawns for unique and varied playthroughs. Simulate an ecosystem and a food chain. Add dynamic events to give more weight to your actions
https://aelto.github.io/tw3-random-encounters-reworked
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[FEATURE] toggle to disable/enable ecosystem #218

Open Aelto opened 6 months ago

Aelto commented 6 months ago

A menu toggle to control the ecosystem. When disabled the ecosystem should short-circuit its functions to return default values everytime.