Aendawyn / MMHK-Plus

Extension pour Might & Magic : Heroes Kingdoms
http://www.mmhk-plus.eu
GNU General Public License v3.0
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The calculation of magic Raise Dead is totally wrong. #16

Open liuzhe1117 opened 11 years ago

liuzhe1117 commented 11 years ago

1.the number it works depends on all the lost in the battle,not only the current round. 2.the raised creatures shouldn't be treated alive at the end of the battle.That means,the magic shouldn't reduce the final lost.This is different from Resurrection. 3.the power of the magic should be 0.45% not 0.25%

Legendary victory!

== Attacker == Ingvar level 40 Power: 37440 +29867 XP Magic Resistance 49.5% Raise Dead 8480 (round 4)

Plague Zombie: 234 - 23 = 211 (33760)

== Defender == Power: 110379

Hell Charger: 21 - 21 = 0 (0) Hell Hound: 62 - 62 = 0 (0) Imp: 269 - 269 = 0 (0) Succubus: 19 - 19 = 0 (0) Horned Demon: 81 - 81 = 0 (0)

== Lost == Attacker: 3680 Defender: 110379 == Left == Attacker: 33760 Defender: 0

== Rounds Detail ==

round 1> 234 Plague Zombie (+47.6%) -7 (+50%)>>>> 21 Hell Charger dispersed

round 2> 227 Plague Zombie (+47.6%) (+50%)>>>> 62 Hell Hound dispersed

round 3> 227 Plague Zombie (+47.6%) -11 >>>> 269 Imp dispersed

round 4> 216 Plague Zombie (+47.6%) -60 >>>>(+50%) 19 Succubus dispersed

round 5> 209 Plague Zombie (+47.6%) >>>> 81 Horned Demon dispersed

Aendawyn commented 11 years ago

Transferred to Aspirin