Closed vankxr closed 7 years ago
this.normalizedHitPosition = 1.0; - betwen 0 and 1.0, where the pokemon was hit (normalized because pokeman have different sizes) this.normalizedReticleSize = 1.95 + Math.random() * 0.05; between 0 and 2.00, the size of the circle (the larger the smaller the circle, so the size is 2.00-normalizedReticleSize) this.spinModifier = 0.85 + Math.random() * 0.15; (between 0 and 1.00)
Thank you :D
Closing this issue.
Hello,
Can someone tell me what are the ranges for CatchPokemonMessage values, like reticle size, spin modifier, etc...
I tried to randomize them (Math.random() * VALUE_SET_BEFORE) and the result was a status_code = 3 (bad request) in the ResponseEnvelop
Thank you :)