Aeonitis / Reverse-Engineer-Azel

My adventure in Reverse Engineering from Bytecode, on a forgotten digital relic.
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Understanding all Sega Saturn File Types #2

Open Aeonitis opened 2 years ago

Aeonitis commented 2 years ago

Files found so far on Disc One:

Type (File amount)

  1. BDB (4)
  2. BIN (89)
  3. CGB (370)
  4. CGZ (1) Font File*
  5. CPK (14)
  6. DAT (2)
  7. EPK (6)
  8. EXB (39)
  9. FNT (65)
  10. MCB (360)
  11. PCM (270)
  12. PNB (162)
  13. PRG (59) Program (App) Files*
  14. SCB (163)
  15. SEQ (86)
  16. SND (1) Sound Definition
  17. TSK (1)
  18. TXT (3)

Resources:

Aeonitis commented 2 years ago

Files found in Castlevania Sega Saturn "I found this type of files: PCM, MAP, CHR, PTN, PRG, CRT and two font files (ASCII and Kanji). The PCM's are sounds and music. The MAP's are (I think) responsible for the actual in-game maps. The CHR's are some sort of character representation. The PTN's, PRG's and CRT(security certificates) I don't have a clue what they do." Additional Info

Aeonitis commented 2 years ago

*.RSC (Resource) files, mentioned here alongside SND & PRG files in the Atari Magazine pg.42

image

Aeonitis commented 2 years ago

Extract 3D models and animation from a game? ninjaripper.com