Allow for the climbing of any tagged surface in the game.
This should use some angling and figuring out when the player is at such an angle that their angle is too steep to the ground. Additionally this needs to take into account the concepts of ground and wall.
Allow for the climbing of any tagged surface in the game.
This should use some angling and figuring out when the player is at such an angle that their angle is too steep to the ground. Additionally this needs to take into account the concepts of ground and wall.
Ensure not everything is actually climbable.