Aetolia / Vinyl

The game engine built on Unity for the productions of the games
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Complete TDD for Animations as applied to Humanoids #35

Open ScottGarryFoster opened 3 years ago

ScottGarryFoster commented 3 years ago

Considering the animation system has been roughly researched and started and is going to be more difficult and complex than previous system this requires a TDD.

This should outline how on an engineering level the animations will be run and setup within the engine to allow the Player to activate them. This will be extended later for the AI humanoids which will share much of the same animator controllers.

ScottGarryFoster commented 3 years ago

https://github.com/Aetolia/Vinyl/wiki/TDD:-Animations-on-Humanoids this is the location of the TDD.

ScottGarryFoster commented 3 years ago

28027aecb9[#35] Started to import animations for TDD research

Imported some of these for this TDD Research.

ScottGarryFoster commented 3 years ago

33aeddc8ad Vinyl [#35] Removed link to animator and returned player to normal position

Returned the game to a state just before the work without removing the work.