Open Aeva opened 8 years ago
You can see it in action by typing this into the console (shader introduced in #221, but it might just be everything, need to look more into it)
please.access('deferred_renderer/lighting_passes.frag').__ast.data[0].meta
This doesn't hurt anything when your shaders compile without issue, but it makes it harder to debug composite shaders >_>
You can see it in action by typing this into the console (shader introduced in #221, but it might just be everything, need to look more into it)
This doesn't hurt anything when your shaders compile without issue, but it makes it harder to debug composite shaders >_>