When adding ingredients, it WILL crash the game if duplicate entries exist, under most circumstances.
The quick and dirty fix is to remove it before adding it, a more complicated check would involve looking for it and updating an existing entry instead.
I just added the remove_ingredient so that the function is at least usable.
When adding ingredients, it WILL crash the game if duplicate entries exist, under most circumstances. The quick and dirty fix is to remove it before adding it, a more complicated check would involve looking for it and updating an existing entry instead.
I just added the remove_ingredient so that the function is at least usable.