Closed dominater01 closed 7 years ago
Could you tell me which games you are running that are causing trouble?
For me, I had sonic advance 1 crash multiple times in the game boy advance emulator, and I had mega man x2 crash on the snes emulator.
Super Mario world on the SNES Emulator crashes occasionally as well
im using the goodroms set btw
games like vectorman on genesis crash super mario advance (the 3rd one on the nes) on gba
games like pokemon blue for example crash on gb after intro
It's worse than I though... so far I had persistent issues only with Game Boy emulation.
Thing is, I am using the cores source code as is: unless I am compiling it wrong (which could be, as I basically have to reverse engineer the build process since Libretro developers use Linux as their main platform), you need to talk to the core maintainers themselves.
It may also be that the issues are Xbox specific, I have no way to tell right now.
Between this and the need to finish the Xbox UI, I think I'll need to raise some funds to get myself an Xbox One (and a code signing certificate allow people to use RetriX without having to compile it themselves). Would you be willing to help?
we could share your funding link on gbatemp, this should get you some funding help. other than that, we could be your testers until then. other than that, I do not know how else I could help. also, I think you can test the uwp app on pc without xbox one.
how do we contact the core maintainers? and what should we tell them? and to be fair, your emulator is very well playable. it just crashes occasionally. In my opinion just focus on adding some cores for now.
can you just implement a debug list for crashes etc. then i could show you what the problem is
im no developer so im not gonna be much help but i have alot of time on my hands to help test when needed
I am a uwp developer in training, and I understand your code a little. for example, I was able to change your controls after downloading your code, so I could try and help with the UI if you need to. if you need something coding based, I could try as well.
@albertofustinoni set up a fundraising campaign man. I can tell you right now myself and many others will glady donate to you to help you out. We believe in what you are doing and greatly appriciate the work you are putting into this project on your own free time. I'll even embed a link to the fundraiser both on the official page where we link to Retrix on gbatemp as well as on my profile signature. I'll help as much as I possibly can because I believe Retrix is something that is a great benefit to this community and the world.
@albertofustinoni I have a Xbox One, but, not a dev account...
Also to be quite honest @albertofustinoni I have an Xbox One with developer mode. I've said before that I don't care to test for you. And as far as code signing certificates go I have a .APPX packaging tool that I use for packaging UWP Applications into .APPX packages. I could do builds for you. In fact I already have done quite a few builds. This being just the latest -> http://www.mediafire.com/file/1qgq9gqf6j4d1lx/Retrix+-+Retroarch+Xbox+One.zip So honestly you don't really need to spend money on either of those things.
Implement HockeyApp on RetriX! You will be able to see app's errors and some crash reasons...
@WodsonKun I'm going to have to look into that when I get some time. HockeyApp could be a good way of getting data from other people.
all cores now work on xbox one but they still have crashing issues
I am starting to believe this is due to Xbox One being x64. To develop, I am mostly running in x86 because and I am not seeing (as many) crashes there.
I suspect I may be doing something wrong when compiling (wrong pre-processor directive perhaps?), will have to look into it more when I have a chance.
Is there something I can do to help you compile. I have x64 pc and xbox one with dev account
I mean it makes sense, if it doesn't crash on pc, then It is not a coding issue. It is either an issue with dev mode or compiling
http://www.xb1emu.com/uncategorized/get-a-free-developer-account/
For the people that don't have a Dev Account... I finally got one!
Look at it @albertofustinoni Now you can have your Developer Account by free! But, get hurry... It's for a limited time...
Is this the same developer account as the one needed to publish apps on the Windows Store?
If so, I'm good: I already have several apps there
thats for dev mode on xbox one so you can sideload apps like us so you dont have to pay 19$
Ok, if it's a different account I need to get in on that.
I finally tested RetriX on my Xbox... @albertofustinoni Man, you need add a option to get back into RetriX's UI... About performance, everything runs ok... I not tested Sega CD
I am painfully aware, believe me...
Lately I haven't had a chance to go on working on the UI because of trying to get PlayStation working.
Hopefully I'll get to it soon.
are you releasing these builds as a dubug or retail?
You mean Release? Yes, the binary builds I post are all release
ok just making sure because wiired24 noticed better compatibility with the ppsspp emulator when changed to retail build instead of debug but wiired24 just checked and its the same so nevermind
this seems to finally be fixed with sherushaku's fix from gbatemp
Yeah, closing this one now
the sega genesis and gba both crash on me after alittle bit of gameplay (random times)
sega master system, gamegear and sg-1000 give black screens
and gameboy and gameboy color crash after game intro
gba games format saves in game every launch