AgentsUnited / unityproject

Unity3D scenes for the agents
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Programatically add/remove agents in the scene as required by dialogue #6

Open DanielPD opened 4 years ago

DanielPD commented 4 years ago

Some dialogues might need more or less agents than others. Make sure that we actually only load those agents that have a role after initiation of the DAF dialogue.

DanielPD commented 4 years ago

This was implemented in ecb5a8cf50205bbc3df7dcf06d1f2072412daa2c

What I ended up doing:

To test this for real, we need the following: