So upon using the latest version of this include, I encountered a weird problem, when I create a dialog (type DIALOG_STYLE_PREVIEW_MODEL), I make it so that for every listitem I click, the other dialog (type DIALOG_STYLE_PREVIEW_MODEL) displays, the problem is, when it displays, it instantly like after 0.5 second
disappears and the dialog that redirected me to it displays instead,
Hello,
So upon using the latest version of this include, I encountered a weird problem, when I create a dialog (type DIALOG_STYLE_PREVIEW_MODEL), I make it so that for every listitem I click, the other dialog (type DIALOG_STYLE_PREVIEW_MODEL) displays, the problem is, when it displays, it instantly like after 0.5 second disappears and the dialog that redirected me to it displays instead,
here is the code snippet.
` case DIALOG_CAMPTENT_CRAFTING_INDEX : { if(!response) return ApplyAnimation(playerid, "CAMERA", "camcrch_to_camstnd", 5, 0, 0, 0, 0, 1000, 1);
`
Note: I never encountered this problem when I used the earlier version.