Bitmap plotting can potentially in a few cases be optimised to be more efficient.
In 64 colour modes, when dealing with "native" bitmaps a simpler "memcpy" routine could be used - this could significantly increase sprite removal speed.
There may be possibilities to optimise some other bitmap plots too
Bitmap plotting can potentially in a few cases be optimised to be more efficient.
In 64 colour modes, when dealing with "native" bitmaps a simpler "memcpy" routine could be used - this could significantly increase sprite removal speed.
There may be possibilities to optimise some other bitmap plots too