setLinePattern accepts a LinePattern object for setting a pattern a line can optionally use
setLinePatternLength allows the length of the line pattern to be set
setLinePatternOffset allows the offset within the pattern to be adjusted
setLineOptions sets whether a line should be drawn as a dotted line, and whether its first and/or last points should be omitted
BitmappedDisplayController’s PaintState object now includes linePattern, lineOptions and linePatternLength.
genericAbsDrawLine now looks at the lineOptions in the current paint state to determine whether a dotted line should be drawn, and whether first or last points should be omitted
fabutils gains a getBit function which will get a bit at an index within an array of uint8_t numbers. the position is in “most significant bit” order, i.e. bitIndex 0 is the bit representing 128 in the first byte in the array
Canvas gets several new calls:
setLinePattern
accepts a LinePattern object for setting a pattern a line can optionally usesetLinePatternLength
allows the length of the line pattern to be setsetLinePatternOffset
allows the offset within the pattern to be adjustedsetLineOptions
sets whether a line should be drawn as a dotted line, and whether its first and/or last points should be omittedBitmappedDisplayController’s
PaintState
object now includeslinePattern
,lineOptions
andlinePatternLength
.genericAbsDrawLine
now looks at thelineOptions
in the current paint state to determine whether a dotted line should be drawn, and whether first or last points should be omittedfabutils gains a
getBit
function which will get a bit at an index within an array of uint8_t numbers. the position is in “most significant bit” order, i.e. bitIndex 0 is the bit representing 128 in the first byte in the array