Closed rodrigofbm closed 5 years ago
Same problem here
You have to override all other play service libraries to 11.8.0. react-native-device-info also has a play service dependency, so override that one too.
You have to override all other play service libraries to 11.8.0. react-native-device-info also has a play service dependency, so override that one too.
How do I override the play service for react-native-device-info?
I think react-native-device-info supports Project-wide Gradle configuration
. Just define google play service version in the ext
block of your build.gradle
file and it'll pick up the version from there.
Closing this as it's not related with the project.
@Agontuk @luisarmandodv @rodrigofbm @sallarahmed
I followed the suggestions in this thread and my app is still crashing. I am using RN 0.59.9 and version 3.1.0 of the react-native-geolocation-service.
I also tried removing the gloval definition of googlePlayServicesVersion
from the root build.gradle. Didn't help.
Any idea what I am doing wrong?
apply plugin: "com.android.application"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js",
extraPackagerArgs: ["--sourcemap-output", "$buildDir/intermediates/assets/release/index.android.bundle.map"]
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = true
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.zzz"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
multiDexEnabled true
renderscriptTargetApi 23
renderscriptSupportModeEnabled true
multiDexEnabled true
}
signingConfigs {
release {
if (project.hasProperty('MYAPP_RELEASE_STORE_FILE')) {
storeFile file(MYAPP_RELEASE_STORE_FILE)
storePassword MYAPP_RELEASE_STORE_PASSWORD
keyAlias MYAPP_RELEASE_KEY_ALIAS
keyPassword MYAPP_RELEASE_KEY_PASSWORD
}
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
buildTypes {
debug {
//applicationIdSuffix ".debug"
//versionNameSuffix "-DEBUG"
}
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
signingConfig signingConfigs.release
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
dexOptions {
preDexLibraries true
jumboMode true
keepRuntimeAnnotatedClasses false
}
// XXX: why isn't this written as rootProject.ext.buildToolsVersion?
// (like the other lines in defaultConfig above)?
buildToolsVersion '28.0.3'
}
repositories {
google()
maven {
url "https://sdk.squareup.com/android"
credentials {
username SQUARE_READER_SDK_APPLICATION_ID
password SQUARE_READER_SDK_REPOSITORY_PASSWORD
}
}
jcenter()
}
dependencies {
compile project(':react-native-fast-image')
compile project(':react-native-nfc-manager')
implementation project(':react-native-square-reader-sdk')
implementation project(':react-native-fs')
implementation project(':react-native-background-timer')
implementation project(':react-native-vector-icons')
implementation project(':react-native-svg')
implementation project(':react-native-blur')
implementation project(':react-native-linear-gradient')
implementation project(':react-native-sound')
implementation project(':react-native-nfc-manager')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation 'com.squareup.sdk:point-of-sale-sdk:2.0'
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
implementation project(':rn-fetch-blob')
implementation(project(':react-native-geolocation-service')) {
exclude group: 'com.google.android.gms', module: 'play-services-location'
}
implementation 'com.google.android.gms:play-services-location:16.0.0'
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
configurations.all {
resolutionStrategy {
eachDependency { details ->
// Force all primary support libraries to the same version
if (details.requested.group == 'com.android.support'
&& details.requested.name != 'multidex'
&& details.requested.name != 'multidex-instrumentation') {
// Force the version that works for you.
// Square has tested ReaderSDK with 26.0.2
details.useVersion rootProject.ext.supportLibVersion
}
}
}
}
// Top-level build file where you can add configuration options common to all sub-projects/modules.
def googlePlayServicesVersion = '16.0.0'
buildscript {
ext {
buildToolsVersion = "28.0.3"
minSdkVersion = 19
compileSdkVersion = 28
targetSdkVersion = 28
supportLibVersion = "28.0.0"
googlePlayServicesVersion = "16.0.0"
}
repositories {
jcenter()
google()
}
dependencies {
classpath("com.android.tools.build:gradle:3.4.0")
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
google()
mavenLocal()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
configurations.all {
resolutionStrategy {
force "com.google.android.gms:play-services-ads:$googlePlayServicesVersion"
force "com.google.android.gms:play-services-location:$googlePlayServicesVersion"
}
}
google()
}
}
subprojects {
afterEvaluate {project ->
// force libs to use recent buildtools
if (project.hasProperty("android")) {
android {
compileSdkVersion = 28
buildToolsVersion = "28.0.3"
}
}
}
}
ext {
buildToolsVersion = "28.0.3"
minSdkVersion = 19
compileSdkVersion = 28
targetSdkVersion = 28
supportLibVersion = "28.0.0"
}
Please share the error output and which version of RN & this library you're using.
Not sure if you are asking me... I am using v3.1.0 and RN 0.59.9 (I updated my original comment). The app just crashed, no message...
Not sure if you are asking me... I am using v3.1.0 and RN 0.59.9 (I updated my original comment). The app just crashed, no message...
@rahamin1 Setup some sort of error reporting. Without getting any error messages its really really hard to figure out the issue.
Makes sense, but I am not working on that project for a while, so it is a bit of a problem to do it...
My app is crashing at the start