Closed lichadehehehe closed 1 year ago
Same here . @digitallysavvy please guide
@maxxfrazer
resetting the package caches should do the trick. click help at the top and type in "package caches", the option should appear there.
I tried that option multiple times...at least for me it did not work, may be I'm doing something wrong?
I see - what I put will help with the error messages at the start of this issue.
from the ss you gave, looks like it's looking for some pre-release versions of several packages. we haven't updated this in a little while, I'll patch it up now.
Awesome @maxxfrazer ... many thanks for swift support.. This gives confidence in using your sdk Take care
okay, I've taken a look and it looks like Xcode 14 has a new warning/error so that's fun 😄
to summarise - video uikit is on version 4.0.0, the sdk (for reasons that I am doing my best to get rid of) released the unstable version 4.0.0-r.4. Xcode now doesn't like when a stable package depends on an unstable one. sigh.
Patch incoming on this repo in just a second.
Give the branch 4.x-uikit a try. I had a go locally and it's building okay now at least, but still has that warning on the side about unstable versions. possibly due to caching.
I messed up my local swift package cache, moving these around etc, a clear of ~/Library/Developer/Xcode/DerivedData
did the trick.
Perfect... build ... Many thanks
Don't know if its related to this but on the helper side I get black screen, On other side I'm receiving both Audio and Video from helper device However on helper side only Audio from other user is transmitting and not the video
I just had a quick look at the dependency we use for capturing the SceneKit scene… this may be a problem coming from that package due to a change in iOS 16
BTW I'm on 15.6.1 on iPhone X and 15.4 on iPad Pro
based on that I thought that the external video capture was broken in the SDK for a moment there… but just created an example that works okay. I think it's something to do with the pixel buffer ARVideoKit is spitting out; this was working previously.
The image seems fine locally before sending into the SDK... I'll let you know if I get anywhere, this repo is due for a refresh in any case.
apologies for the delay, I'm looking into this still. It seems that the pixel buffer consumer of the 4.0 RTC engine is subtly different from 3.x, and doesn't like the output from ARVideoKit. Once the root cause is found I'll do one of: make a fix directly here; make a PR to ARVideoKit; or await an RTC engine update with a patch. Apologies for this bug, and thank you for finding it!
This is fixed in SDK 4.1.0. I'll update this repo as soon as that version is out (I believe early next week)
Thank you maxxfrazer for looking into this issue. The 4.x-uikit branch can be successfully built but I still encounter the same issue as planetMatrix did. Please let me know if this is solved.
thanks for the reminder @lichadehehehe! the release got delayed until i left for the holidays. will update it today.
FYI this is what the console output looks like. Looks like the touches from the helper are registered aside from the black screen.
All fixed on the main branch 👍
Describe the bug "Missing package product" while compiling the project. All dependencies failed to load.
To Reproduce Steps to reproduce the behavior:
Expected behavior Project built successfully.
Screenshots If applicable, add screenshots to help explain your problem.
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