Closed lincode closed 2 years ago
mRtcEngine.SetParameters("{\"che.audio.keep.audiosession\":true}"); mRtcEngine.SetParameters(“{\"che.audio.mixable.option\": true}; You can call this two api before joinChannel and try again.
@zhangtao1104 Thanks for your suggestion. I tried. It didn't work as before.
Also doesn't work. I'm trying to record screen during the video call, but the audio doesn't record
You want to make a real time video communication, at the same time you want to capture the screen and record the audio of the speaker by replaykit. But the result is that you can not record the audio of the speaker right? @anovoselskyi
@zhangtao1104 yes, it's correct. I would like to have a record live video call with audio from the speaker and microphone using ReplayKit.
You can try to call api named SetAudioProfile(AUDIO_PROFILE_TYPE.AUDIO_PROFILE_DEFAULT, AUDIO_SCENARIO_TYPE.AUDIO_SCENARIO_GAME_STREAMING) before you call joinChannel.
Please have a try.
@zhangtao1104 it's fixing my issue. Thank you so much 🎉
I couldn't recording audio with ReplayKit in iOS. From I load the agora engine, the output video of ReplayKit start to be mute without any sound.