Ahli / sc2xml

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Other units can't use Move, Stop, Hold Position, or Patrol hotkeys while burrowed units are subselected #149

Open Joshua-Leibold opened 6 months ago

Joshua-Leibold commented 6 months ago

Basically the title. I legitimately can't tell if there was a reason for this, if it was just laziness, or what

The burrowed roach also behaves inconsistently with the other burrowed units by allowing Move, Hold Position, and Patrol but not Stop... a selection variant of stop should probably be added underneath its own Stop ability