Aimcademy / Aimcademy-Issues

Issue Tracker for Aimcademy - Help us make Aimcademy better by reporting bugs or suggesting features
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Bug in calculating flicking #7

Open paulsprung opened 3 weeks ago

paulsprung commented 3 weeks ago

Current Behavior

When i wait longer with my reactiontime like lets say i have a reaciton time of 10s, the game makes it easy to get me a higher score I tried it with my real reactiontime of 140-160ms and was not able to get a highscore score was around 200-300 ig, when having a 5-10s reactiontime you are easily able to reach a 500-600 score.

Expected Behavior

Yeah ig, it should change by reactiontime, if you shoot the balls fast they will disapear faster

Steps To Reproduce

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Version

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Additional Context

No response

sandrofigo commented 3 weeks ago

Thank you for writing the bug report. We are aware of this issue and will try to provide a solution in one of the next updates.