AionGermany / aion-germany

Aion Emulator
GNU General Public License v3.0
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NPCs not moving. #201

Closed penguinjoe closed 3 years ago

penguinjoe commented 4 years ago

Appears mob NPCs are not moving in v7.5. gameserver.npcmovement.enable = true in ai.properties

FrozenKiller35 commented 3 years ago

They cant move without Walker's or random walk ;)

penguinjoe commented 3 years ago

Since I have large amount of memory to work with I tried the suggestion (for 5.8) here (random_walk): https://github.com/AionGermany/aion-germany/issues/128 Did not work

FrozenKiller35 commented 3 years ago

I can't find any problem, its working without any issue, did you clean the cache folder after adding random_walk="10" to your NPC spots ?

Example:

<spawn npc_id="651844" respawn_time="295">
    <spot x="633.10864" y="951.3188" z="100.50044" h="9" random_walk="10"/>
    <spot x="621.8091" y="960.20544" z="100.33984" h="57" random_walk="10"/>
    <spot x="623.53455" y="942.4942" z="100.438225" h="68" random_walk="10"/>
    <spot x="623.062" y="947.03845" z="99.587204" h="11" random_walk="10"/>
    <spot x="610.8765" y="959.93646" z="99.37723" h="32" random_walk="10"/>
    <spot x="602.15894" y="987.9753" z="99.50618" h="0" random_walk="10"/>
    <spot x="605.62274" y="972.96796" z="99.479965" h="82" random_walk="10"/>
    <spot x="583.56854" y="1036.9434" z="100.6007" h="87" random_walk="10"/>
    <spot x="581.1025" y="1038.3793" z="100.89432" h="106" random_walk="10"/>
</spawn>

Proof: https://youtu.be/U0lg3owlvWQ

penguinjoe commented 3 years ago

thanks.