Closed embedded-creations closed 1 year ago
One addition: WLED SR 2D supports multiple matrix panels which can be stacked horizontally and vertically to create a larger matrix
Thanks, I edited the description
I've been editing the description capturing important notes from our discussions in the Discord #2d channel, and I'll keep doing that.
I’m very interested in this feature as a user. Some of my questions and brainstorming will be more out of ignorance of the software so just know that.
@hi5grant Join the WLED Discord, there's a lot going on in the #2d channel. https://discord.gg/e2NW9hwPeV
Ideally effects should scale to the user's hardware, some will handle that better than others. Content like GIFs won't scale easily on device, but the content can be scaled before loading. I have GIF playback from the onboard storage or external SD card working already on my branch.
@ewoudwijma, @embedded-creations, @blazoncek: is this topic still open for WLED 0.14.0 ? If yes, what are the points that need improvements or further attention?
In case nothing left to do, I suggest we close this one, and maybe open a new feature request for things still to be done in 0.14.x versions.
I have nothing to do with it, but I implemented my own 2D functionality and ported useful and relevant SR effects upstream (with your and @ewoudwijma help) while preparing 0.14. 😄 I am ok to close it.
😃 yes, that was a huge joint effort 👍 Let's close this one now.
@ewoudwijma @embedded-creations not sure about the framebuffer-GFX part... please open a new feature request if you like.
I think it is still good to compare the design of @embedded-creations with what we have now as we have a lot of mapping systems, see https://mm.kno.wled.ge/moonmodules/mappings/ where I try to list the mappings, a description should follow (wip). Maybe I add more description in the weekend.
@embedded-creations , what do you think, what is the current status of your mapping system and how does it compare to what we have now and could we benefit from it?
Since I can't re-open the original bug, I was prodded by others who use wled and told me it's more ready for 2d support today, to re-open a bug on the mapping issue, so I did do here https://github.com/Aircoookie/WLED/issues/3906
I'll let you decide what route you think is best, but obviously adding neomatrix mapping support is kind of important if you want to be able to support 2D matrices
WLED Soundreactive has a 2D implementation based around a single matrix where multiple segments can be mapped onto the matrix, and multiple panels can be stacked horizontally and vertically to create a larger matrix. My FastLED_2D branch has a 2D implementation based around pixel coordinate mapping, with support for multiple segments, each with its own 2D map. Several of us want to combine our 2D efforts and make a 2D implementation that supports all of the above and more, that can be integrated into the main WLED repo.
Right now this issue is just a place to discuss the idea and collect requirements:
Must
Want
Like
Consider
Issues