Open Edgeburn opened 2 years ago
I really don't think keeping decryption enabled at all times is a good idea...
Instead I think the idea of #245 would be better - automatically enabling certain algorithm/key per server.
Or, if awareness is the goal, maybe it would be more trivial for NCR to just detect and mention that "this message may be encrypted, try enabling encryption to read it".
Perhaps it should be a config option that could be enabled or disabled?
Or, if awareness is the goal, maybe it would be more trivial for NCR to just detect and mention that "this message may be encrypted, try enabling encryption to read it".
Unfortunately, the problem with this is that there's no way to decrypt the existing message as far as I'm aware (at least in-game)
What about an encryption mode, where you can click the lock icon (the encryption toggle) and it cycles between no encryption or decryption, encryption and decryption enabled, and now no encryption but decrypt incoming?
No matter how the toggle worked, it still seems to increase convenience at the expense of user security, because the receiving ends would be implicitly more vulnerable than before (because they'd not encrypt by default while reading messages of those who do). How would you solve that issue?
I think someone can make a tool that can decrypt not in-game. What about a tool to copy the message?
Idea
The mod should attempt to decrypt encrypted messages with the set key, even if the user has message encryption disabled. This would be nice so that a conversation in encrypted messages can be initiated without first needing to tell the other person to enable encryption.
Reasoning
No response
Other Information
No response