Closed GoogleCodeExporter closed 8 years ago
Original comment by RoeB...@gmail.com
on 26 Apr 2009 at 9:04
Do you want these pre-made or randomly generated? It sounds like the maps are
really
simple and could easily be made random. This will both save us time and add
replayability.
Original comment by kee...@gmail.com
on 27 Apr 2009 at 9:40
Actually, a decent random generator would be incredibly better - and then just
have a
few different backgrounds for people to choose, and wham-O - awesome :)
Original comment by RoeB...@gmail.com
on 27 Apr 2009 at 5:27
This is done (the basic code anyways, more stuff can/should be added later...)
Original comment by RoeB...@gmail.com
on 28 Apr 2009 at 5:59
We need to chat about the way you are using the map grid, what your different
codes
mean, etc so I can make a generator. Should be simple enough once I have that
info.
Original comment by kee...@gmail.com
on 28 Apr 2009 at 8:41
Original comment by kee...@gmail.com
on 28 Apr 2009 at 8:41
It is quite simple.
THe grid is [x][y] spaces that have a code.
0=blank
1=filled but non blocking (ie, no more stuff can be built there, but movement
can occur)
2=filled and blocking
Other than that, just build units and make them fill in their tile with the
correct
thing (builds/towers put 2, the bases put 1, scraps are 1 atm, dunno if we
should
change that or not though...)
Original comment by RoeB...@gmail.com
on 28 Apr 2009 at 4:16
BTW, this discussion should be moved into the Maps Issue, this one is
specifically
for the map objects, which are done...
Original comment by RoeB...@gmail.com
on 28 Apr 2009 at 4:19
Finished!
Original comment by RoeB...@gmail.com
on 30 Apr 2009 at 1:38
Original issue reported on code.google.com by
RoeB...@gmail.com
on 26 Apr 2009 at 9:02