Open KhrysAK47 opened 11 months ago
Remember that you can use PlaceholderAPI Math expansion variables into the action so you can create your own formulas, using the original damage.
Remember that you can use PlaceholderAPI Math expansion variables into the action so you can create your own formulas, using the original damage.
I have like 20 damage modifiers, putting them all in one expression is just not possible, but I will try!
Currently, damage overwrites all the damage even if you have other modifiers for it, the idea would consist in adding the
add_damage
, which only adds extra damage instead of overwriting it entirely, that way we can have a variety of modifiers.