Open Reeferx7 opened 1 month ago
The location of the block interact is provided by the %block_
Thanks for your answer. I don't think the Towny plugin has those placeholders; I'll try to find another solution.
I was thinking if it could be done using ConditionalEvents .
Is it possible to check the location of the block_interact event rather than the player's body? For example, if the player is on their plot (using the Towny plugin) with the condition %townyadvanced_player_plot_is_trusted% == true, and they move to the edge of their plot, they can interact with blocks from another plot.
here my event
Events: paint_wool: type: block_interact enabled: true conditions: