Single Player Zombie Dice seems to be working fine.
For Multi-Player, I made it work, but now sure about polling, that might reading Database too much, so increased the polling intervals. Multi-player needs more work in general.
Single Player and Multi-player might be different enough, to be separated more, maybe even have two different executables.
Oh, and GameStates DynamoDB table was created through the UI.
I could add a Python script that does it, but then to actually use it, we would need to deal with all Python related dependencies. I could do in a go file, but that would have to be a separate executable, I think. So I left this part for later.
Single Player Zombie Dice seems to be working fine.
For Multi-Player, I made it work, but now sure about polling, that might reading Database too much, so increased the polling intervals. Multi-player needs more work in general.
Single Player and Multi-player might be different enough, to be separated more, maybe even have two different executables.
Oh, and GameStates DynamoDB table was created through the UI.
I could add a Python script that does it, but then to actually use it, we would need to deal with all Python related dependencies. I could do in a go file, but that would have to be a separate executable, I think. So I left this part for later.