Closed GoogleCodeExporter closed 9 years ago
It might just be because the audio interrupt is seperate to the timing of the
emulated system. If i think of a possible alternative cause, i'll look into it.
Original comment by p...@petergordon.org.uk
on 12 Feb 2010 at 9:58
I think this is the same issue as another one found. Using SDES and playing a
channel A pitch between 0 and 5 the pitch is both almost out of the audio range
but
contains a clear interruption rythm.
Also Pitches between 6 and 7 are not accurate.
I guess i'm being a bit pedantic with this one but you'd be surprised the
lengths
we'll go to to maximise the use of the sound chip by mixing these high
frequencies
with other channels.
Original comment by Jonathan...@gmail.com
on 13 Feb 2010 at 4:12
The same clicking can be heard with a pitch of $13,$1D,$21,$2C, etc.
Original comment by Jonathan...@gmail.com
on 13 Feb 2010 at 4:15
Fixed for 0.4
Original comment by p...@petergordon.org.uk
on 16 Feb 2010 at 9:23
Original issue reported on code.google.com by
Jonathan...@gmail.com
on 12 Feb 2010 at 9:27