AkitaInteractive / Hachiko-Engine

A game engine built with love and care by Akita Interactive
MIT License
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[BLOCK_SCENES] New VFX for worm split #414

Closed Erick9Thor closed 2 years ago

Erick9Thor commented 2 years ago

Update VFX for the worm and also modify the speed of falling stalactites

VBoschMatas commented 2 years ago

New billboard looks nice, but... I think that we could remove the red indicator of the worm attacks as the projectile already tells the player when they are gonna recieve damage and with the new billboard it looks weird. Also Isa asked to change the color of the particles of the worm from green to purple to match the colors of parasites and the billboard.

Also you can change the speed of the stalactites though code if you go to StalagmiteManager.h there is a variable float _falling_time = 0.5f;. If you increase that number maybe to 0.75f or 1.0f it might feel nicer.

sonarcloud[bot] commented 2 years ago

Kudos, SonarCloud Quality Gate passed!    Quality Gate passed

Bug A 0 Bugs
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Bernatmago commented 2 years ago

New billboard looks nice, but... I think that we could remove the red indicator of the worm attacks as the projectile already tells the player when they are gonna recieve damage and with the new billboard it looks weird. Also Isa asked to change the color of the particles of the worm from green to purple to match the colors of parasites and the billboard.

Also you can change the speed of the stalactites though code if you go to StalagmiteManager.h there is a variable float _falling_time = 0.5f;. If you increase that number maybe to 0.75f or 1.0f it might feel nicer.

Rather than removing it we could make it purple