Added a timer to chase state on the boss controller to make him jump after he has been chasing the player for too long.
The variable chasing_time_limit can be modified from the editor so its easier to balance.
To test just play the boss level and run around when he is on chase state, after a while he will jump even if the player is not close enough.
Added a timer to chase state on the boss controller to make him jump after he has been chasing the player for too long. The variable chasing_time_limit can be modified from the editor so its easier to balance.
To test just play the boss level and run around when he is on chase state, after a while he will jump even if the player is not close enough.