AkitaInteractive / Hachiko-Engine

A game engine built with love and care by Akita Interactive
MIT License
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Implemented mesh outlining & added outlines to player, enemies, parasites and crystals. #449

Closed baransrc closed 2 years ago

baransrc commented 2 years ago

Currently has two different types, namely PRIMARY and SECONDARY, with which there can be two coexisting outline styles defined by color and thickness. (secondary for using for enemies and explosive crystals, primary for player and parasites)

Shitty boss battle video with outlines

Added block boss level since I saved the outlines on demo video, but changes can be removed, or we can add outline to all enemies as well.

monikamnc commented 2 years ago

Be careful with the Bug that alerts SonarCloud, we should solve it just in case >.<

baransrc commented 2 years ago

Be careful with the Bug that alerts SonarCloud, we should solve it just in case >.<

I actually just pushed changes that does what you said, thanks for reminding anyway!! ❤️

sonarcloud[bot] commented 2 years ago

Kudos, SonarCloud Quality Gate passed!    Quality Gate passed

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities
Security Hotspot A 0 Security Hotspots
Code Smell A 16 Code Smells

0.0% 0.0% Coverage
0.0% 0.0% Duplication