The forward/backward thrust numbers appear to be swapped for hydro: https://spaceengineerspraisal.net/analyse?steam=2104580017 This is my ship so I know it intimately, and it absolutely has 14.7 m/s2 thrust forward while empty with 2 large, 2 small hydro thrusters, not backward (5 small hydros).
May be related to the thrust thing I noticed above: https://spaceengineerspraisal.net/analyse?steam=2069680721 Another one of my ships, and it has the turret on top, but the X-ray on the site shows the turret on the bottom (at least, that looks like the hitbox). I think there's something going on with the grid origin/a transform around the grid origin, but I'm not sure how I'd fix that so these show up right.
Are you normalizing the rotation against the Main Cockpit/Main Remote Control or any cockpit/remote control on the grid? The reason I ask is that the grid pivot can be very different compared to the actual flight direction of the ship.
Summary
Some blueprints are rotated wrong both for thruster direction and in X-Ray
Steps to Reproduce actual behavior
See these examples:
Expected behavior
Every blueprints is rotated correctly.
Additional context
The problem is in
Orientation
class, which I know is buggy. Need more bad examples to pinpoint the bugs.Please report blueprints you see rotated wrong!