Alando1-doom / Toby-Accessibility-Mod-for-Doom

This is a Doom wad/mod designed to add accessibility features to assist blind/visually impaired players navigate the maps of the classic Doom games.
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[QoL] WallHit projectiles can hit shield actors attached to players by some mods and they shouldn't #132

Open proydoha opened 3 weeks ago

proydoha commented 3 weeks ago

https://forum.audiogames.net/post/867043/#p867043

The problems are when you pick up the sword you constantly get the wall bump noise, which while distracting

WallHit projectiles are hitting floor because player actor is too short?

proydoha commented 3 weeks ago

Actually. I don't think projectile spawn height is the source of a problem here. The source of the problem is that player has a shield attached to and wall detecting projectiles hit that shield.

Alando1-doom commented 2 days ago

If the custom weapon is spawning an invisible actor, it is likely the Impact Detection projectiles are coming into contact with it. I would imagine the weapon indicated has some kind of blocking ability. I would have to take a closer look at the mod itself and look deeper into the code to see how everything was coded.