Open proydoha opened 11 months ago
I wonder if there is a workaround. Maybe an alternate "Talk" system? I was thinking a system similar to that of Unreal Tournament. When the player wants to "talk," they have a selection of things to say like a type of order, status, or taunt. Not sure if this a good idea but it was the first thing that popped into my head.
What he meant is that when he's directing console output from GZD into text to speech software he wants to know when chat messages are sent. Bt default its just prefixed by player's name. There is not enough information for him to catch it (filter out from other console output) with a regular expression so he suggested prefixing them also with "radio".
Needs investigation. Possibly BaseStatusBar class could help with that. There are following methods that might handle that ( ? ) https://github.com/ZDoom/gzdoom/blob/master/wadsrc/static/zscript/ui/statusbar/statusbar.zs
I have no idea how it works though