Right now, you know exactly what a moon is for. A nice 5x5 chunk of developed land for you to work on. But what if it wasn't always a 5x5 chunk, or if it also had something else worth checking out, like an ancient facility? (Might also tie into the previously created random event stuff, no? :P)
What to do:
[ ] Override the moon-related scripts, just about all of them, and add a bunch of moon properties. (The first of these is definitely going to be moon size!)
[ ] Come up with other stuff to put on the new moons. Ulthaar labs, Remnant shipwrecks, small populations of sentient teddy bears...?
Right now, you know exactly what a moon is for. A nice 5x5 chunk of developed land for you to work on. But what if it wasn't always a 5x5 chunk, or if it also had something else worth checking out, like an ancient facility? (Might also tie into the previously created random event stuff, no? :P)
What to do: