Albeoris / Memoria.FFPR

MIT License
68 stars 5 forks source link

No Random Encounters after installing FF6 version #24

Closed TehLostOne closed 2 years ago

TehLostOne commented 2 years ago

Title, turning on speed with F1 works fine. F2 will trigger 'e' to appear on screen, and remove it, but always has no encounters

Kyunghoonie commented 2 years ago

Having the same issue. Installed Memoria after starting the game and then "random encounters" were gone. Toggling with F2 makes no difference. Deleting the FF6 mod turns "random encounters" back on.

chappellkm commented 2 years ago

Happening here as well. If it is at all helpful, I've attached my log.

LogOutput.log

fallacies-GitHub commented 2 years ago

Having the same issue. Log attached. LogOutput.log

Albeoris commented 2 years ago
[Error  :    Detour] System.BadImageFormatException: Method with open type while not compiling gshared
File name: 'Assembly-CSharp'
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.(il2cpp -> managed) CheckEncount(intptr,intptr,intptr*,UnhollowerBaseLib.Runtime.Il2CppMethodInfo*)
0x48756773 commented 2 years ago

Same issue. LogOutput.log

Albeoris commented 2 years ago

https://github.com/BepInEx/BepInEx/issues/366