Albeoris / Memoria

Final Fantasy IX tools
MIT License
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crash start bug report with claude sonnet 3.5 #961

Closed admin-noosphere closed 3 hours ago

admin-noosphere commented 4 hours ago

[Bug Report] Font Initialization & Asset Loading Failures - Memoria FF9

Version: Memoria 2024-11-17 OS: Windows 10 (Build 26100.0) Mods: MoguriMain, MoguriVideo SteamSDK: Initialized Audio: MiniAudio (48000Hz)

Issue: Multiple cascading errors starting from font initialization, leading to failure in loading game assets. Main errors:

  1. Initial Font Error: 17.11.2024 05:21:58 |E| System.TypeInitializationException: An exception was thrown by the type initializer for AssetManager ---> System.FormatException: Input string was not in the correct format at System.Int32.Parse (System.String s) [0x00000] at Memoria.WindowManager.CenterWindow ()

  2. Subsequent Failed Components:

    • Status sets loading
    • Battle actions loading
    • Character base stats
    • Items and effects
    • Character equipment
    • Battle parameters

Root cause appears to be in WindowManager.CenterWindow() causing a format exception during AssetManager initialization.

All errors follow same pattern with FontManager attempting to load/set default font and failing.

SamsamTS commented 4 hours ago

A hotfix as been deployed. Thanks for the report.