This could then be used instead of the recurrent polling.
The Client could Ask for new Creatures and DMA's once when the player goes online, instead of hammering the API every few seconds.
This should decrease the Load significantly (not that it is a Problem currently anyway.)
...like:
This could then be used instead of the recurrent polling. The Client could Ask for new Creatures and DMA's once when the player goes online, instead of hammering the API every few seconds. This should decrease the Load significantly (not that it is a Problem currently anyway.)