It seems that this has gotten a bit cluttered; I'll be making separate reports on each individual thing that needs to be addressed and closing this as incomplete
Mask attachments are missing textures but will follow the player if they sneak and the original mask has its textures but won't move with the player when they resize/sneak (context: if the player's size is modified using another mod means it will stay static)
fixing this with size as well might fix the long-time issue of baby mobs having masks floating above them (no need for an image, yall bound to have seen this already)
Originally posted by @Shibva in https://github.com/Alcatergit/Hbm-s-Nuclear-Tech-GIT/issues/309#issuecomment-1946442476
as I said I made this into an individual report:
Mask attachments are missing textures but will follow the player if they sneak and the original mask has its textures but won't move with the player when they resize/sneak (context: if the player's size is modified using another mod means it will stay static)
fixing this with size as well might fix the long-time issue of baby mobs having masks floating above them (no need for an image, yall bound to have seen this already)