Closed theripper93 closed 1 year ago
Looks like the UV change in three (allowing multiple UV channels) affects the shaders here.
E.g. these need to be probably changed: https://github.com/Alchemist0823/three.quarks/blob/654972c7b83740b4add9f1b1a7c504658bd98ddb/src/shaders/particle_frag.glsl.ts#LL20C44-L20C44
@Alchemist0823 are you interested in a PR?
Thanks for pointing out. Yeah, I am open for RP.
Fix in 0a4c2ef16c18db7f337e471c5c339b047577b764
Trails are not working in the latest threejs release