Alchemist0823 / three.quarks

Three.quarks is a general purpose particle system / VFX engine for three.js
https://quarks.art
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Support for cutout / alpha clipping #57

Closed hybridherbst closed 11 months ago

hybridherbst commented 1 year ago

Right now it seems either "transparent" or "opaque" are supported. In some cases "opaque + alphaClip" would be desirable, e.g. to have circular or bokeh particles that properly render depth.

Alchemist0823 commented 1 year ago

Thanks for the suggestion. we will put in our roadmap. If you really need this feature soon, I am also open to PR. a lot of time the problem is threejs is not very stable if we use custom shaders we have to keep up with their updates quickly.

Alchemist0823 commented 11 months ago

Hi just added the support with 0.10.5