AlchemyViewer / Alchemy

Alchemy is a Second Life compatible viewer striving to be at the forefront of stability, performance, and technological advancement in the open-source metaverse viewer field.
https://www.alchemyviewer.org
GNU Lesser General Public License v2.1
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[New Feature]: Physics Shape sight for the object being edited. #54

Open GeminiMarshdevil opened 4 days ago

GeminiMarshdevil commented 4 days ago

Environment

Alchemy Beta 7.1.9.2492 (64bit) Release Notes

You are at 208.3, 221.5, 21.0 in Rubber Kingdom located at simhost-039ac35d0127be4e0.agni SLURL: http://maps.secondlife.com/secondlife/Rubber%20Kingdom/208/222/21 (global coordinates 212176.0, 235486.0, 21.0) Second Life Server 2024-06-11.9458617693 Release Notes

CPU: AMD Ryzen 5 3600X 6-Core Processor (4299.56 MHz) Memory: 64217 MB Concurrency: 12 OS Version: Linux 6.9.5-zen1-1-zen #1 ZEN SMP PREEMPT_DYNAMIC Sun, 16 Jun 2024 19:06:18 +0000 x86_64 Graphics Card Vendor: NVIDIA Corporation Graphics Card: NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2

OpenGL Version: 4.6.0 NVIDIA 550.90.07

Window size: 1912x1051 Font Size Adjustment: 96pt UI Font: Default Monospace Font: Default Chat Font: NotoSans Script Font: Monospace UI Scaling: 1.1 Draw distance: 192m Bandwidth: 3000kbit/s LOD factor: 4 Render quality: 3 Texture memory: 11264MB Texture cache: 3004MB / 14744MB (20.4% used) Disk cache: 16392MB / 16384MB (100.0% used)

RestrainedLove API: RLV v3.4.3 / RLVa v2.5.0.2492 libcurl Version: libcurl/7.54.1 OpenSSL/1.1.1w zlib/1.3.0.zlib-ng nghttp2/1.59.0 J2C Decoder Version: OpenJPEG Runtime: 2.4.0 Audio Driver Version: FMOD Studio 2.02.22 Dullahan: 1.14.0 CEF: 118.4.1+g3dd6078+chromium-118.0.5993.54 Chromium: 118.0.5993.54 LibVLC Version: 3.0.16 Voice Server Version: Vivox 4.10.0000.32327.5fc3fe7c.571099

Compiler Version: GCC 110400 Packets Lost: 14/3019 (0.0%) June 28 2024 04:43:02

Description

repost from original tracker:

the ability to see physics shapes for the item i am editing.

currently the only way to see physics shapes, is by invoking it in developer menu, under render metadata. this is unacceptable as it severely impacts FPS, rendering "ALL" the physics shapes on screen. not JUST what i am editing in that moment.

on FS, we have a little eyeball icon, in the edit menu, under the features tab, next to "physics shape type" drop down. this button on FS, allows the user to see the physics shape of just the thing being edited.

we need this in alchemy. image image image

image image image