Alderon-Games / pathoftitans-bugs

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Clipping Through Ground- Flying Playables Unable to be Interacted With After Dying #12581

Closed StarliteEve closed 5 months ago

StarliteEve commented 9 months ago

Expected Behavior

This is a two-part bug. Two odd behaviors are observed together and I have documented both for both Thalassodromeus and Hatzegopteryx.

1) It is expected that after another flying playable dies, their body would be accessible to interact with. It would be expected that the body could be eaten or have it's trophy taken from it from off of the ground.

2) It is expected when approaching another player's body, it is still and not moving.

Current Behavior

1) Currently, when a flying playble dies, when high up in the air, their body drops and clips through the ground. Currently, after killing another flying playable, their body is unable to be interacted with, reliably.

2) When leaving an area and coming back to an area where another player's character has died, the body will reload where it originally died, making it appear it is moving. This is only done when no other players are present nearby.

I have attached a YouTube video demonstrating this happening with both Thalassodromeus and the Hatzegopteryx. I have been able to reproduce this multiple times, throughout the map where there are areas of uneven ground, such as The Mudflats. I have also seen this happen in areas such as Hot Springs and in Grand Plains, within the flatter dirt area around Impact Crater.

Timestamps: 0:00- Thala kills another Thala. The body disappears when it hits the ground.

0:41- When flying away, then flying back into an area, the body appears to fall from the place that it originally died from. For flying playables, the body spawns high in the air and falls to the ground, clipping into the ground.

0:50- The wings of the dead Thala are able to be seen for a moment, but the body is unable to be interacted with.

1:02- Second attempt the fly away from the body and come back. Body falls from the sky again but is unable to be interacted with.

1:19- A Hatz kills another Hatz. When the body hits the ground, it is unable to be interacted with.

2:12- When flying away, then flying back into an area, the body appears to fall from the place that it originally died from. For flying playables, the body spawns high in the air and falls to the ground, clipping into the ground.

2:25- The Hatz body is unable to be interacted with.

2:27- Second attempt the fly away from the body and come back. Body falls from the sky again but is unable to be interacted with.

Reproduction Steps

Evidence (Screenshots & Videos)

Evidence via YouTube Video: https://youtu.be/zFtc1kr8K3o?feature=shared

Screenshot_20240117-220838_Gallery

Bug was discovered while PvPing with other flying playables. I had help from players below to re-create the bug: Sola_The_Demon: 217-159-867 Mikeyy24: 896-588-648

Crash Logs

Not Applicable

Build Information Production Official Servers

Game Version: 0.0.0.28285

Operating System & Version: Windows 10 Home Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz 2.59 GHz 8.00 GB (7.84 GB usable)

Alderon Games ID: 061-690-976

AlderonEmu commented 9 months ago

The repeated dying is a limitation of the game and its rendering, so that's a known issue. We'll be rewarding you a bug tracker for such an incredibly detailed report, as well as the sinking body issue. Thank you for your time and effort!

StarliteEve commented 9 months ago

The repeated dying is a limitation of the game and its rendering, so that's a known issue. We'll be rewarding you a bug tracker for such an incredibly detailed report, as well as the sinking body issue. Thank you for your time and effort!

Thank you so much AlderonEmu! I appreciate it!! 😊